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R&D / R&D experiment

Viewport Mask R&D

A focused experiment in readable screen-space masking with a single interaction and no production claims.

No preview mediaThis study is intentionally documented without a hero image.
Selected workCase study media
Role
Technical Artist
Contribution
Explored a small idea and documented the boundary of what it proves.
Engine / environment
WebGL prototype
Platform
Browser
Status
Exploration
Team context
Short-form test for projects that do not need a full case-study structure.
Year
2026
Technologies

GLSL · Three.js

This is intentionally short. It has no hero renderer, no results section, and no ownership essay beyond the summary above.

What I learned

The mask is readable when the edge contrast is controlled; the next experiment would test temporal stability.