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Procedural Materials / Technical art

Layered Material Study

A procedural material study for layered surfaces, curvature-driven wear, and controlled masking.

Layered Material Study preview
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Interactive previewChannels available below

This placeholder verifies the Work detail route, metadata, interactive canvas, and channel controls.

The final shader will eventually be replaced by a real study with production captures and a full breakdown.

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Live shader previewTemporary renderer used to verify interactive rendering.
layered-material.glsl
float wear = smoothstep(0.35, 0.8, curvature);
color *= mix(1.0, wearTint, wear);