August 8, 2026
GPU Budget Investigation: Baseline to Optimized
A quantitative content test covering GPU and CPU time, memory, draw calls, texture samples, and frame budget across two variants.
A budget decision needs more than one number
The test compares a baseline material path with an optimized variant captured at 1920x1080 on the same scene, lighting, and camera path.
GPU frame time8.4 -> 5.7 ms-2.7 ms / -32%
CPU submit time3.1 -> 2.4 ms-0.7 ms / -23%
Peak memory312 -> 246 MB-66 MB / -21%
Draw calls184 -> 126-58 / -32%
Texture samples42 -> 28-14 / -33%
90 Hz budget used74% -> 51%11.3 ms frame budget
Variant matrix
| Variant | GPU ms | CPU ms | Memory MB | Draw calls | Samples |
|---|---|---|---|---|---|
| Baseline | 8.4 | 3.1 | 312 | 184 | 42 |
| Optimized | 5.7 | 2.4 | 246 | 126 | 28 |
The decision was to keep the optimized path: it recovered GPU and memory headroom without requiring a new material authoring workflow.